RPG Maker VX, also referred to as RMVX, its Japanese release date was Dec. 27 2007, and official release date in America was February 29, 2008. In this new maker, the interface is more user-friendly, allowing new users to create games with ease. The framerate was increased to 60 frames per second, providing much smoother animation in comparison to RMXP's often-choppy 40fps. The programming language Ruby is still implemented, and the game's default programming has been overhauled to allow more freedom to those scripting in new features. New editor and a new RTP are included, this time in a much simpler "blocky" style. The default battle system is comparable to that of the Dragon Quest series or its predecessor RM2k, with a frontal view of the battlefield and detailed text descriptions of each action taken. One notable disadvantage from the previous version, however, is the lack of support for multiple tilesets when mapping, leaving the player with only a finite number of unique tiles with which to depict all the game's environments. Multiple player-made workarounds exist, but this remains a sore point among many RMVX users.
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